Mortis Development
  • 👋Mortis Development
  • Mortis Core
    • Commands & Permissions
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      • Detectors
      • Crafting Recipes
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      • Menu Items
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        • Action Types
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      • Action Types
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      • Requirement Types
    • Default Configs
  • Mortis Minion
    • Commands & Permissions
    • Placeholders
    • Minions
      • Layouts
      • Minion Tiers
    • Skins
    • Fuels
    • Shippings
    • Upgrades
    • External Storages
    • Action Types
    • Default Configs
  • Mortis Bank
    • Commands & Permissions
    • Placeholders
    • Accounts
    • Action Types
    • Default Configs
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On this page
  • Example
  • Identifier
  • Item
  • Hand
  • Offhand
  • Helmet
  • Chestplate
  • Leggings
  • Boots

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  1. Mortis Minion

Skins

All skins related options & configurations

Example

id: santa

item:
  material: texture-14e424b1676feec3a3f8ebade9e7d6a6f71f7756a869f36f7df0fc182d436e
  name: "&fSanta Minion Skin"
  lore:
    - "&7This Minion skin changes your"
    - "&7minion's appearance to &ea"
    - "&eSanta&7."
    - " "
    - "&7You can place this item in any"
    - "&7minion of your choice!"
    - " "
    - "&f&lCOMMON COSMETIC"

helmet:
  material: texture-14e424b1676feec3a3f8ebade9e7d6a6f71f7756a869f36f7df0fc182d436e

chestplate:
  material: LEATHER_CHESTPLATE
  rgb: 255,0,0

leggings:
  material: LEATHER_LEGGINGS
  rgb: 255,0,0

boots:
  material: LEATHER_BOOTS
  rgb: 0,0,0

hand:
  material: texture-6cef9aa14e884773eac134a4ee8972063f466de678363cf7b1a21a85b7

Identifier

id: example_id

Sets a identifier for the Skin.

This option is only required when used as a reference or created in skins folder

Item

item:
  ...

Sets the Item for the Skin.

Hand

hand:
  ...

Changes the item in hand of the Skin.

Offhand

offhand:
  ...

Changes the item in offhand of the Skin.

Helmet

helmet:
  ...

Changes the helmet of the Skin.

Chestplate

chestplate:
  ...

Changes the chestplate of the Skin.

Leggings

leggings:
  ...

Changes the leggings of the Skin.

Boots

boots:
  ...

Changes the boots of the Skin.

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